Try and battle the creative process itself as you decide whether or not to procrastinate on your assignment. 

Artist statement: I made this game in about 3 days with massively broken up time spent on the actual development on the game. Kinda ironic given it's subject matter but that helps it stay very true to heart. Every section of dialogue has 1 typo in it and that itself is part of this art. Part of the process of making stuff is making mistakes along the way, as the artist you might notice every tiny detail and error. But the player might not. You can't stress over the little details. 

Published 6 days ago
StatusPrototype
PlatformsHTML5
AuthorHackattack98
GenreVisual Novel
Made withUnity
Tagsmeta, Narrative, No AI
Average sessionA few seconds
LanguagesEnglish
InputsMouse

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